Principal Engineer, Studio Builder Tools

Roblox
San Mateo, California, United States
Full Time
Hybrid
Senior
USD 345,040 – 399,420
Bachelor Degree
Software Design & Entertainment

Posted 3 days ago

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Excellent 4.7

Job summary

The role involves developing interactive, developer-facing tools and reusable frameworks for Roblox Studio, a collaborative IDE for game development. The engineer will define architecture, implement tooling solutions, mentor team members, and work cross-functionally to enhance game creation tools.

Responsibilities

Lead the design and implementation of interactive developer-facing tools and reusable frameworks for Roblox Studio. Collaborate with UX designers and product managers to deliver complex technical projects and mentor team members.

Qualifications

C++ developer tools development mentoring software architecture UI frameworks (React, Cocoa, WPF) UX design collaboration

Requires 8+ years of experience in user-facing applications and 3+ years of experience with C++ or a lower-level language. A Bachelor's degree in Computer Science or a related technical field is required.

English

Benefits

Equity Compensation

Company

Roblox

Roblox

Software Development
Location
San Mateo, California, United States
Website
roblox.com

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Excellent 4.7
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